AI Insights · Timothy · July 2021
Top 5 Casual Games on iOS in South Africa Q2 2021
Discover the performance of the top 5 casual games on iOS in South Africa during Q2 2021, including download and revenue trends.
In the second quarter of 2021, the casual gaming landscape on iOS in South Africa showcased interesting trends among the top 5 applications. Here’s a breakdown of their performance based on data from Sensor Tower.
Candy Crush Saga
Throughout Q2 2021, weekly revenue for this iconic game from King remained stable, ranging between approximately $16K and $19K, peaking at around $19.1K in the last week of June. Weekly downloads saw a gradual increase, starting from about 2.3K in late March and reaching 3.7K by the end of June. Active user numbers fluctuated, starting at 77.4K in late March, dipping in mid-June to around 65.9K, and recovering to approximately 76.8K by the end of the quarter.
Gardenscapes
This game from Playrix experienced a varied revenue pattern, with weekly earnings ranging from $12K to $16.4K. Downloads showed a downward trend, beginning with 2K in late March and decreasing to around 1.2K by the end of June. Active user numbers also saw a decline from 10.2K in late March to about 7.9K by the end of June.
Toon Blast
Toon Blast, developed by Peak Games, demonstrated consistent revenue figures, fluctuating between $10.7K and $13.3K throughout the quarter. Downloads began at around 530 in late March, spiking to 1.2K in early May, and remaining relatively stable thereafter. Active user numbers followed an upward trend, starting at 2.8K and reaching 3.5K by the end of the quarter.
Homescapes
Homescapes, another title from Playrix, saw weekly revenue ranging from $9.1K to $13.7K, with a notable peak in the last week of June. Downloads were more variable, starting at 2.2K and fluctuating before settling at around 1.5K by late June. Active users showed a slight decline, beginning at 23.7K in late March and ending at 23.5K by late June.
Project Makeover
Magic Tavern's Project Makeover had a steady revenue stream, ranging from $7.1K to $9.8K. Weekly downloads varied, starting at 3.7K in late March, peaking at 4.4K in late April, and ending at 3.4K by the end of June. Active user numbers remained relatively stable, ranging from 15.5K to 16.6K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.